Changelog 2024-04-10 - Better tutorial
Dawnmaker Demo » Devlog
Dear players!
We are happy to release a new version of Dawnmaker’s demo today. Based on the feedback with received from playtests, we’ve improved the overall experience of the tutorial, with the intent of making it both easier to understand and follow, and to make it a more satisfying and rewarding moment.
Here’s the breakdown of all the changes since the last release (2024-03-21):
Quality of life
- Added a feedback when you gain a new building.
- Improved the controls to play cards to allow both drag&dropping and just plain clicking a card.
- Added the number of remaining lighthouses to repair in the Eclairium tooltip.
- Added the number of remaining turns before running out in the Luminoil tooltip.
Tutorial
- Moved the tutorial goals into a more visible box, added a bunch of small effects on them.
- Added a tooltip to explain the Smog.
- Added many tooltips all around the tutorial to explain the less intuitive things.
Cosmetic
- Refactored the end game screens into a single screen.
- Added fireworks around the city when you win a game.
- Added a button to watch your city after you’ve won.
- Added a custom cursor.
As usual, we are hungry for your feedback, on those changes or on the game in general!
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Files
dawnmaker.zip Play in browser
Apr 10, 2024
Dawnmaker Demo
Turn-based city building and deckbuilding game
Status | In development |
Author | Arpentor Studio |
Genre | Strategy, Card Game |
Tags | 2D, Board Game, City Builder, Deck Building, Hex Based, Steampunk, Turn-based, Turn-based Strategy |
Languages | English, French |
Accessibility | Interactive tutorial, One button |
More posts
- Dawnmaker is out on Steam and itch.io!Jul 31, 2024
- Changelog 2024-07-29 - Japanese and a playtestJul 29, 2024
- Changelog 2024-07-02 - Maps and CollectionJul 02, 2024
- World Map Update - New Demo for Steam Next FestJun 07, 2024
- Changelog 2024-05-17 - Sound settingsMay 17, 2024
- Changelog 2024-04-30 - Reworked lighthousesApr 30, 2024
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