Dawnmaker
A downloadable game for Windows, macOS, and Linux
Dawnmaker is a turn-based city building and deckbuilding game, made by 2 strategy fans. It feels like playing a solo board game. Build luminous cities, optimize your deck and create powerful combinations between buildings and cards to bring life back to a dead world.
Available in English, French and Japanese.
In a world covered by a toxic Smog, only you can rekindle the ancient lighthouses and bring light and life back. Construct buildings, gain new cards, generate resources and improve your central lighthouse to unlock new building space.
- Optimize your deck — Gain increasingly powerful cards as you improve your city. Your cards and buildings interact in various ways: choose them wisely to create the most powerful combinations!
- Build efficient cities — Make the best of your limited space by optimally positioning your buildings. Improve your lighthouse to repel the Smog and expand your city.
- Manage your resources — Grow farms, build industries, develop science and inspire your people to create the rarest of resources: Eclairium!
- Reclaim the lost continent — The continent of Heksiga has been covered by a toxic Smog. Repair and improve magical lighthouses to repel that Smog and reclaim the land, region by region.
- Recover lost technologies — Explore vestiges of the old Empire and rediscover technologies that were lost to the Smog.
Hi, we're Adrian and Alexis! We founded Arpentor Studio, a cooperative company, to create deep strategy games. Dawnmaker is our first commercial game. If you want to get involved, give us feedback on the game or help our small studio spread the word about Dawnmaker, please join our discord!
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Arpentor Studio |
Genre | Strategy, Card Game |
Made with | PixiJS |
Tags | 2D, Board Game, City Builder, Fantasy, Indie, Management, Singleplayer, Steampunk, Turn-based |
Average session | About a half-hour |
Languages | English, French, Japanese |
Inputs | Mouse |
Accessibility | Interactive tutorial, One button |
Links | Steam, Steam, Homepage, YouTube, Twitter/X |
Purchase
In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
Development log
- The Characters Major Update47 days ago
- MacOS and many improvements - Changelog 2024-08-09Aug 12, 2024
Comments
Log in with itch.io to leave a comment.
I’ve still played only the first map (the first real map, not only the tutorial), and this is already very engaging!
I fully get the promised vibe of a “solo board game”, and I can already see how much strategic thinking can be involved in more complex maps. No doubt I’m going to spend more time with Dawnmaker soon.
PS : It’s been a long time since I played a game with a French localization so well done that at no time I even thought about switching to English.
Thank you for the kind words!
PS: the French localization being good is probably because we are French. :D
From my experience, it is usually far from enough to get a great localization ;)
Please consider including an icon file in the Linux archive, a Dawnmaker entry would look much nicer in an applications menu with a dedicated icon.
I have not checked yet if I could extract one from the Windows build, but it would feel a bit wasteful to download the full Windows archive just for an icon.
Hey! Thanks for buying and for your feedback. :) If it’s easy enough to do (guess it is?) I’ll do that for today’s update, coming in a few hours.
Basically adding an icon.png file in the zip archive would already be enough, so people who want to write a launcher can easily pick it up and do with it as they please.
And people who don’t care about that won’t even notice the couple extra kilobytes ;)
Did the icon slipped out of your mind when preparing the update?
As of 1.2.0, I still can’t find one in the Linux archive (but maybe I’m looking in the wrong place and I simply missed it).
I did not forget, the icon is in there, but it’s included in the packaged files and does not appear on the archive. You can see it in the app tray when the game is launched. I haven’t been able to find documentation about doing that with Electron sadly. :(
However, I’ve pushed the icon (with its various formats) here on our servers, if you want to download them and use them: https://arpentor.studio/img/dawnmaker/dawnmaker-icon.zip
My bad, I was not clear: it was simply about including the icon file as something ready to use in the archive itself, not about having the icon displayed when looking at the archive file.
But having it available to download from your server is good too, I’m going to add support for that to my packages generator so users can download this extra archive if they want an icon in their menu.
Oops, I totally missed that the full game got released one week ago. Well, as promised in the comments of the demo page, I just bought it ;)
Thanks again for making it available to us, non-Steam users!